Term 2 started the next day, and I was still on the waitlist for Build for Impact. Skipping it would have made sense, but I sent one more email.
They let me in. Twenty-four hours later, SpillTeaLeh won Champion and S$9,500 against more than 130 participants.
Gossip unlocked every 30 metres
We built a running game for the wellness track.
The player moves through a Singapore-flavoured 3D city. Every 30 metres unlocks another piece of gossip and a choice that changes what appears next.
SEA-LION, AI Singapore's model, generated the Singlish encouragement.

The ugly version won because it was playable
This was my first 3D game, so I started with a city from a low-poly asset pack. I focused my time on movement, distance tracking, story state, unlock pacing and the mobile web build.
We scoped the demo to one city route, distance tracking and enough story for successive unlocks.

